Sunday, October 24, 2010

Which files for AngbandBase?

Here is the current list of Vanilla files, and how they relate to AngbandBase.

AngbandBase

button.c
debug.c
debug.h
game-event.c
game-event.h
gtk/*
h-basic.h
HEADER
main.c
main-crb.c
main-gcu.c
main.h
main-nds.c
main-ros.c
main-sdl.c
main-win.c
main-x11.c
main-xxx.c
Makefile
Makefile.inc
Makefile.nds
Makefile.nmake
Makefile.osx
Makefile.ros
Makefile.std
Makefile.win
prefs.c
signals.c
snd-sdl.c
textui.h
ui.c
ui-event.h
ui.h
ui-menu.c
ui-menu.h
util.c
z-bitflag.c
z-bitflag.h
z-file.c
z-file.h
z-form.c
z-form.h
z-msg.c
z-msg.h
z-quark.c
z-quark.h
z-rand.c
z-rand.h
z-term.c
z-term.h
z-type.c
z-type.h
z-util.c
z-util.h
z-virt.c
z-virt.h

Should be copied from V with names changes where necessary

Makefile.src
nds/*
osx/*
win/*


Potentially useful as templates for variants

angband.h
birth.c
cave.c
cmd0.c
cmd-know.c
death.c
doc/*
game-cmd.c
game-cmd.h
history.c
init1.c
init2.c
init.h
pathfind.c
randname.c
score.c
squelch.c
target.c
ui-birth.c
ui-birth.h
xtra2.c


Definitely not AngbandBase

angband.ico
angband.man
attack.c
cmd1.c
cmd2.c
cmd3.c
cmd4.c
cmd5.c
cmd-obj.c
cmds.h
config.h
debug.c
debug.h
defines.h
dungeon.c
effects.c
effects.h
externs.h
files.c
generate.c
list-blow-effects.h
list-blow-methods.h
list-effects.h
list-mon-flags.h
list-mon-spells.h
list-object-flags.h
list-player-flags.h
load.c
load-old.c
monster/*
object/*
option.c
option.h
player/*
save.c
savefile.c
savefile.h
spells1.c
spells2.c
store.c
store.h
tables.c
tests/*
trap.c
types.h
variable.c
wizard.c
wizard.h
wiz-spoil.c
wiz-stats.c
x-spell.c
xtra3.c


In other news, today has been updating my angband fork with takkaria's latest changes, and doing a (hackish) SDL frontend version of UnAngband.

2 comments:

  1. I get the feeling UnAngband is underdeveloped by me at the moment.

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  2. Well, you're more of an implement-lots-of-cool-stuff developer, whereas I tend to spend a lot of time tidying up...

    Certainly I think porting Un to AngbandBase might be a good idea when I get all my ducks in a row.

    ReplyDelete